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March 3rd, 2010

SR Developer at EgoCon in Wisconsin!

My wife was just invited to be a Guest of Honor at EgoCon in Lake Stevens, Wisconsin, on March 13th, so I’m riding her coattails and going along too! I’ll be there, hopefully running a Shadowrun game or two. Convention information can be found here: http://sites.google.com/site/egoconevent/

March 2nd, 2010

The second brings two more…

Hey folks–

So with yesterday’s release of 10 Jackpointers, we wanted to follow up with some more classic releases. Today we have two Shadowrun, Second Edition books for the street sam in all of us: Fields of Fire and the Street Samurai’s Catalog. We also have a preview of the Table of Contents for 10 Jackpointers.

10 Jackpointers

Table of Contents

Fields of Fire

The streets are a violent place, as dangerous as any battlefield. And the lessons men and women learn on those fields of fire can save their reputations-and their lives-in any combat situation.

Fields of Fire is the mercenary sourcebook for Shadowrun. Information on how to act like a professional merc, and pages of new weapons, support gear, and optional combat-rules clarifications and expansions make this book something no merc, or runner, should live without.

 

Street Samurai’s Catalog

You’re the ultimate fighting machine. A predator-for-hire in the savage urban world of Shadowrun. You’ve devoted your life to honing your combat and martial skills. The tools of your trade are airfoil grenades, form-fitting body armor, and an Ares Crusader machine pistol. An expansion for Shadowrun, the Street Samurai Catalog will let you outfit yourself with the latest equipment available on the black market: retractable hand razors, ultrasonic sights, enhanced reflexes, and maybe a rangefinder for your cybereyes. Whatever you need to get the job done, you can find it here, but it won’t be cheap. And remember to watch your back before someone decides to make you yesterday’s news.

March 1st, 2010

March Release – 10 Jackpointers

It’s the first of the month, that means I spend the day uploading PDFs.

This week, we take a deeper look into the people behind the shadowtalk and get more hints into the true purpose of Horizon’s Dawkins Group and the Consensus.

Everyone’s Watching Everyone

The problem with keeping files about ne’er-do-wells is they’re a curious and clever lot. Curious and clever enough to pilfer those files from the corporate compiler, repost them, and add their own commentary-providing a level of meta-information like you’ve never seen before. Get the scoop on Jackpoint-posters like Kay St. Irregular, Ecotope, Man-of-Many-Names, and Turbo Bunny.

Remember: not everything you read is true. When the two sources of information are Horizon and Jackpoint … all bets are off.

The Jackpointers presented in this download are: Baka Dabora, Ecotope, Fianchetto, Kay St. Irreggular, Lei Kung, Lyran, Man-of-Many-Names, Orbital DK, Riser, and Turbo Bunny. Each has a 2 or 3 page profile.

See you in a couple of weeks!

February 17th, 2010

Shadowrun 20th Anniversary Limited Edition

It has been a long road, but the Limited Edition version of Shadowrun’s 20th Anniversary core book is currently being shipped across the ocean, and the sample copies have arrived in our Seattle office. We’ve been mum about the exact features of this title, but now it’s time to show it off:

 A black, leather bound hardcover with silver imprinting, each book is numbered for the limited printing.  The LE comes with a full-color heavyweight slipcase, two bookmarks and an 11”x34” double-sided poster of the Seattle skyline—one side blue, the other red.

 We will be posting a street date in the next few weeks, when the books arrive in our warehouse and we can finalize that date.

 If you have already pre-ordered this book: sit tight, and we will ship it to you from our Seattle location as soon as possible.

 If you want to buy this book at your local game store, please give them a call and let them know you want a copy. The stock number is CAT2600LE and you can give them the following sell sheet (or a link to it): SR4A Limited Edition

 If you want to pre-order this book from us: You can do so in the following configurations:

Pre-Order through BattleShop

February 15th, 2010

Three Newly-Available Shadowrun PDFs!

Today, we have three new releases for everyone. With Vice hitting shelves on the 23rd of February, we offer up 10 Gangs—a PDF exclusive that makes a fine companion to it:

10 Gangs

10Gangs.jpg

Everyone knows the score between the Yaks, Mafia, and Triad, but when you get down to it, the ganger on the corner is just as likely to try and kill you. Here is the download on ten mid-sized gangs that are looking to make a name for themselves.

10 Gangs is designed to supplement any campaign and utilizes the Gang rating system from Vice. Each gang comes with plot hooks and stats for gamemasters and players to use for run ideas, contacts, and keeping an eye on the competition.

Next up is the continuing Manhattan-based Shadowrun Missions campaign. The seventh chapter provides a complete scenario ready for GMs to run tonight:

Shadowrun Missions 03-07 Knight at the Opera

SRM3_07.jpg

Eight teams escorting eight Damien Knights. Will the real Damien Knight please stand up.

This 20-page scenario includes a complete adventure, player handouts, and record handling sheets for participating in the Shadowrun Missions (SRM) campaign.

Shadowrun Missions is an international shared campaign. The goal is to have characters and adventures that all share the same universe, and of course have fun while doing it. Missions are played at local game stores, conventions, game days, and as home games. Players who participate in these scenarios will have a real opportunity to influence the Shadowrun game world, and play their characters in events worldwide.

Lastly, an old-time sourcebook-the First Edition core rulebook for Shadowrun. We are in the process of restoring most of our out-of-print sourcebooks through PDF releases. What better way to start, than the book which started it all.

Shadowrun, First Edition

sr1.jpg

The Year is 2050

The blending of technology and human flesh began in the 20th Century. Interfacing the human mind with computers was just the first step. Implants the “jack up” reflexes and cybernetic replacements followed quickly. The came the Awakening. A five-thousand-year lull in the flow of mystical energies subsided, and Magic returned to the world. Elves, Dwarfs, and Trolls assumed their true form, throwing off their human guise.

In the world of 2050, the megaplexes are monsters casting long shadows. As shadowrunners, that’s where you live, in the cracks between the giant corporate structures. When the megacorps want something done but they don’t want to dirty their hands, it’s a Shadowrun they need and they come to you. Though your existence is not acknowledged by any governmental or corporate database, the demand for your services is high. You might be a Technomancer, sliding like a whisper through the databases of giant corporations, spiriting away the only thing of real value-information. Or perhaps you are a Street Samurai, an enforcer for hire whose combat skills and reflexes make you the ultimate urban predator. Or perhaps a Mage, one with an ancient gift, the ability to wield and shape the magical energies that now surround the Earth. And that’s exactly the kind of firepower you’ll need if you get hired to make a Shadowrun.

(For those curious, this scan is of the Fifth Printing of the softcover edition! It’s OCRed and has bookmarks!)



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